The upcoming “Shadow of the Tomb Raider has made some exciting changes to the way the game will play, making it customizable for players especially when it comes to difficulty.
Yes, level difficulty modifiers have been in games since the dawn of time but Eidos Montreal has taken it a few steps further. Rather than just an Easy, Normal or Hard you can actually fine tune the gaming experience to cater for what you are good at or want to be challenged in.
You’ll have the ability to toggle combat, exploration or even puzzle difficulty, treating each aspect of the game differently and letting you play the game the way you love.
The level of camera shake will also have an adjustable level and you can choose whether you want to button mash or simply hold that button down during those action scenes.
“Shadow of the Tomb Raider is set for release on September 14.